AI Insights · Timothy · July 2024
Top 5 Three Kingdoms Games Performance in New Zealand Q2 2024
In Q2 2024, the top Three Kingdoms games in New Zealand showed varied performance in terms of revenue, downloads, and active users. Sensor Tower provides detailed insights into these trends.
The second quarter of 2024 saw interesting trends for the top Three Kingdoms games in New Zealand, with a mix of revenue, downloads, and active user metrics. Here’s a closer look at how these games performed, based on data from Sensor Tower.
代號鳶-沉浸式劇情卡牌手遊 by Qookka Games experienced fluctuations in weekly revenue, starting at around $2.5K in early April, dipping to $674 in mid-April, and peaking at approximately $2.5K again in early June. The game had a modest download rate, with weekly downloads peaking at 91 in the first week of April. Active users showed a gradual decline from 176 in early April to 126 by the end of June.
极无双:名将传 from Hero Entertainment Co., Ltd. recorded a steady revenue stream, starting at $1K in early April, with a notable increase to $612 in mid-June. However, there were no recorded downloads or active user data for this period.
新三國志手機版 by Sialia Games showed a varied revenue pattern, beginning at $1K in early April, dipping to $43 in early May, and rising again to $425 by the end of June. Similar to 极无双:名将传, this game did not record any downloads or active user data.
Three Kingdoms:Overlord from Bekko.com had a relatively consistent revenue flow, starting at $382 in early April and maintaining around $200-$300 in most weeks, with a peak of $653 in late April. There were no downloads or active user metrics available for this game.
Dynasty Warriors M by NEXON Company showed a stable revenue pattern, beginning at $243 in early April and fluctuating around the $100-$200 mark, peaking at $262 in early June. No download or active user data was recorded for this period.
For more detailed insights and data, visit Sensor Tower.